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Product Description
Day 1: The first day focuses on starting a project and being able to geographically locate your elements. You will learn the key aspects of navigation and how to properly organize your material. A hands on exercise will teach you how to create template and how to create a basic model.
Starting a project
• Setting up a project preferences
• Geographically locate your project
• Creating a template
• Modeling
• Construction
• Navigation
• Organization
Modeling
• Using lines, circles, polygons, arcs and surfaces to create 3D shapes
• Understanding edges and faces and how to avoid common mistakes
• Scale and precision
• Push -Pull, move and follow-Me tool
• Constraining object movement
Construction
• Using tape measure
• Dimensions
• Protractor
• Text
• Scale and precision
• Using axes
Navigation
• Zoom
• Pan
• Views - Standard and their uses
• Camera tools - field of view, creating cameras, position camera
• Making / saving and editing scenes
Organization
• Layers - what they do and how to use them
• Making groups and components - what they do and how to use them
• Component browser
• Scenes - creating, modifying and updating • Outliner
Day 2: The second day of training will focus on development your project with some advanced modeling techniques. You will learn how to add materials and textures. Then you will render out a complete scene. We'll show you how to explore the 3D warehouse and how to use Sketchup in conjunction with Google Earth.
Texturing
• Applying materials
• Making new materials
• Adjusting material mapping on faces
• Mapping materials to curved surfaces
• Editing materials
Rendering
• Applying Styles
• Editing styles
• Creating styles
• Using Podium - Photo realistic rendering plugin
• Exporting 2D graphics
Advanced Modeling
• Creating dynamic components
• Modeling organic objects
• Intersecting models
• Using Sections
• Using the Sandbox tools
• 3D Text
• Plug-in tools
• Using Google Warehouse
• Using Google Earth
• Smoothing of faces using both soften smooth edges and the eraser tool
• Photo match models
• Using AutoCAD files
• Exporting models to Photoshop CS4
Animations
• Making animations from scenes
• Scenes - Transitions and delays
• Export settings - frame sizes
• Frame rates
Layout
• Document setup
• Creating Templates
• Linking a SketchUp file to Layout
• Making pages
• Adding text, labels and shapes
• Creating clipping masks
• Scrapbooks
• Layers
• Exporting images and PDF's
• Updating linked files
Starting a project
• Setting up a project preferences
• Geographically locate your project
• Creating a template
• Modeling
• Construction
• Navigation
• Organization
Modeling
• Using lines, circles, polygons, arcs and surfaces to create 3D shapes
• Understanding edges and faces and how to avoid common mistakes
• Scale and precision
• Push -Pull, move and follow-Me tool
• Constraining object movement
Construction
• Using tape measure
• Dimensions
• Protractor
• Text
• Scale and precision
• Using axes
Navigation
• Zoom
• Pan
• Views - Standard and their uses
• Camera tools - field of view, creating cameras, position camera
• Making / saving and editing scenes
Organization
• Layers - what they do and how to use them
• Making groups and components - what they do and how to use them
• Component browser
• Scenes - creating, modifying and updating • Outliner
Day 2: The second day of training will focus on development your project with some advanced modeling techniques. You will learn how to add materials and textures. Then you will render out a complete scene. We'll show you how to explore the 3D warehouse and how to use Sketchup in conjunction with Google Earth.
Texturing
• Applying materials
• Making new materials
• Adjusting material mapping on faces
• Mapping materials to curved surfaces
• Editing materials
Rendering
• Applying Styles
• Editing styles
• Creating styles
• Using Podium - Photo realistic rendering plugin
• Exporting 2D graphics
Advanced Modeling
• Creating dynamic components
• Modeling organic objects
• Intersecting models
• Using Sections
• Using the Sandbox tools
• 3D Text
• Plug-in tools
• Using Google Warehouse
• Using Google Earth
• Smoothing of faces using both soften smooth edges and the eraser tool
• Photo match models
• Using AutoCAD files
• Exporting models to Photoshop CS4
Animations
• Making animations from scenes
• Scenes - Transitions and delays
• Export settings - frame sizes
• Frame rates
Layout
• Document setup
• Creating Templates
• Linking a SketchUp file to Layout
• Making pages
• Adding text, labels and shapes
• Creating clipping masks
• Scrapbooks
• Layers
• Exporting images and PDF's
• Updating linked files
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