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Motion4: October 2009 Archives

For some reason, we seem to get a lot of people coming to the site looking to draw a heart beat.  I haven't the foggiest idea why, but I'm glad – it's one of those examples where Motion can make your life a lot easier.

This is what we're setting out to make today; you can dress it up however you'd like, and you can even use a shape that looks more like a "real" heartbeat than the one I drew.  We'll do a couple of approaches -- one is quick, the other is better-looking.
motion-logo.jpgAs you may have noticed, Apple has retired LiveType as of Final Cut Studio 3.  Fortunately for you LiveType folks, though, you can get to almost all of LiveType's functionality in Motion (plus a lot more).

Background

Our students really seem to like LiveType's LiveFonts -- sets of animated glyphs with which you could type as if they were a regular font.  In my grouchy opinion, the stock LiveFonts quickly grew stale as they began to appear all over the place, but even I have to acknowledge that there are some really nice third-party LiveFonts available, and many of my students have chosen to invest in those.

Motion can indeed use all of your LiveFonts, although it might not be immediately obvious.  If you're new from LiveType, you should first realize that the Inspector in Motion works very similarly to the Inspector in LiveType -- and all of the LiveFonts functionality is controlled there.  Motion's Library also contains thumbnail previews of all of the LiveFonts you have installed.

Read on for the Step by Step ...

motion-logo.jpgMotion's motion trackers are relatively sophisticated, as 2D trackers go.  In the general case, motion trackers can useful to give you a head start on basic compositing tasks like corner-pinning, to extrapolate simple camera motion to guide match-moves, and to extract elements of natural camera motion (see also the Stabilize Behavior).  And in Motion's case, its trackers are not only quite good at what they do, they're easy to use quickly.

To play with a basic motion tracker, load some kind of footage into Motion.  Then, apply an Analyze Motion behavior to it (Behaviors -> Motion Tracking -> Analyze Motion).  You should see something that looks like a circle with crosshairs:

trackers1.png

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about.this

This page is a archive of entries in the Motion4 category from October 2009.

Motion4: September 2009 is the previous archive.

Motion4: November 2009 is the next archive.

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