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Jeff: October 2010 Archives

sony_pmw_ex.pngWorking with a Sony PMW EX camera, & Final Cut Pro brings about decisions that are based primarily on time and hard drive space. Depending on how much storage you have on your SxS cards, as well as your hard drive space will play into your decision on what way to take your media off of your SxS cards. The amount of time you have will also play a factor. 

Take for example the situation that you have filled one SxS card, you have started filling the second, and you will need the first one cleared to start recording to it again soon. If your Mac is close by, you can eject the full card from the camera, and transfer the BPAV folder from the SxS card to a folder on a hard drive. There are various ways to go about this transfer, but the quickest will be to use a PCI slot on a laptop. By placing the BPAV folder into a folder on your hard drive, you will be able to reformat the card, and use it again. When it comes time to ingest the media, you will be able to point either Log and Transfer (be sure to have the XDCAM EX plugin for Log and Transfer installed), or the Sony XDCAM Transfer at the folder you moved the BPAV folder into. Each BPAV folder should be put into it's own separate folder that is named so you will know the contents.

Another scenario is that you have plenty of SxS cards, and are able to record your entire shoot without having to reformat any SxS cards. In this solution, you can simply point the Log and Transfer, or XDCAM Transfer directly at the SxS card, and ingest from there. Again if you use the PCI slot on a laptop, you will have the fastest results.

Whether you are ingesting from the hard drive or directly off of the SxS card, you have another decision to make. If you bring in all usable material, and spend the time to name each clip, you will be able to duplicate the Quicktime files to use as the backup vs saving the BPAV folder. However if you only ingest your current needs, you will want to use the BPAV folder as the back up. Having a backup of Quicktime files with the same file names as the originals is a very efficient way to operate. 

If you anticipate using the media in another NLE, you may want to keep the raw media, so you can ingest for the specific needs of the system you are using. It is worth pointing out that Avid Media Composer 5.0 would allow you to use the ingested Quicktime media, but previous versions would need either the BPAV folder, or at a minimum the Quicktime media ingested for Final Cut Pro would need to be transcoded.

Thumbnail image for MPEG_Streamclip.gifIn Final Cut Pro if you go to the Log and Transfer to ingest video that was shot Standard Definition on your AVCHD camera, you should prepare for disappointment. 

Log and Transfer does not support the SD recordings, and can not transcode the media. Mpeg Streamclip will do a good job converting the .mpg files to Quicktime. 

After opening Mpeg Streamclip you will open the .mpg file, and then export to whatever Quicktime settings you need to be able to match your Final Cut Pro settings.


In DVD Studio Pro we often create chapter index's to give the viewer the ability to jump to a specific spot in the video. With a chapter index (also known as scene selection) DVD Studio Pro will jump the the selected point and play the remaining portion of the track from that point. In a demo reel we typically want to give the viewer an opportunity to view all of the various examples of our work, or view one at a time. Since a chapter marker will play from the chapter point to the end of the track, we can't use chapter markers to play the individual examples. Instead we will use stories. Stories act like play lists, and only play the desired chapters.


After placing all of the videos that will be part of your demo into a track, you will place a chapter marker at the beginning of each video within the track. Next right click on the track in the Graphical view, and choose Add, then Story. Once the Story is created, highlight it and duplicate it as many times as you need to, so that there is one story for each video. Each story will have a list of the track markers in the Story Editor, and whatever marker you drag over to the Story Marker side of the Story Editor will play when that Story is activated. By assigning one marker to each story, and targeting each story with a button from the menu, you will be able to play individual video's without having to play the entire track.
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This page is a archive of recent entries written by Jeff in October 2010.

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