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Jeff: June 2008 Archives

cut_and_paste.gifHave you have ever run into problems cutting something from your sequence and not being able to paste it in the track you want to?  To copy from one track and paste to another, you need to turn off the Auto Select control for the tracks below the track you wish to paste to. For example, if you copied a clip from V1, and you wanted to paste it into V3, you would need to turn of the Auto select controls in V1 and V2. This will force Final Cut to paste into the first available track. Another way to go about this is to Option click on the Auto Select control of the track you wish to paste to. This will cause the track you Option clicked to become the only one turned on. Keep in mind if you are copying a linked clip, FCP will paste either to the same track they came from if the auto select for that track is not turned off. In other words you need to assign a destination track for both Video and Audio before you paste.

In LiveType you can matte a movie or image to an object. This includes objects that have animation. By matting a movie to one of the objects in the Particle category especially, you create an effect that looks like you spent serious time and effort. The reality is this operation takes about twenty seconds.
After applying an object to your LiveType project, you will need to go into the Matte option of the Attributes tab. Selecting the Movie or image option in the Matte to pull down menu, will allow you to choose what you want to matte to the object. You may want to adjust the duration of the object to either control the speed of the effect, or include more of a movie.

Another work flow is to apply an object to your LiveType project, adjust the duration, and take it into Final Cut Pro.  Once in Final Cut Pro you can composite the LiveType project to a movie or image, and have certain flexibilities you wouldn’t have in LiveType.


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Recording audio key frames during play back is as simple as turning on a button. You will want to know your audio very well before attempting to perform this operation. You may even want to set some markers to help you know when to raise or lower your levels. If you wish to raise and lower your audio levels while in playing your sequence, the first thing you need to do is open the Audio Mixer from the Tools menu (option + 6).  The next step is to turn on the Audio Keyframe Record fnction, by clicking the Record Audio Keyframes (Shift + Apple + K) button in the upper right corner of the Audio Mixer. Place your cursor on the slider of the track you wish to adjust the level, and press the spacebar to start playing your sequence. As your sequence plays drag the slider up and down to the desired levels. Once you stop the playback the audio keyframes will be applied to the track. To apply changes to both channels of audio within the same audio track, you will want to make sure they are a stereo pair. To apply keyframes to all audio tracks at the same time, you will need to nest the tracks together and then apply the keyframes to the nest.


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To give your mattes more definition, you can add an outline in LiveType after adding a movie or image to your matte. In the Matte category of the attributes tab you can composite a movie or image into your whatever you have highlighted in the timeline. A matte in LiveType can be any glyph, graphic, or object. Many editors don't realize that you can place an item into your LiveType project, and matte to it. The object you place into your LiveType project needs to be on an alpha channel to be able to matte to it's shape. Keeping in mind if there is no alpha channel showing thru the object, it will be one solid matte.


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This page is a archive of recent entries written by Jeff in June 2008.

Jeff: May 2008 is the previous archive.

Jeff: July 2008 is the next archive.

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