These topics are part of GeniusDV's 2 Day SketchUp Training Course.
These topics are designed in conjunction with the official SketchUp learning platform to provide a fast understanding and a working knowledge of SketchUp. How it works. How to use it. What you can do with it. SketchUp is a user friendly 3D, graphic, design and animation software package that can do almost anything an architect or designer needs.
If you are unfamiliar with SketchUp Pro and/or Layout check out the YouTube video to see what's possible.
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Visualizing spaces in three dimensions is critical to the success of the design of architectural spaces. The interplay of light, color, space, and form make exciting spaces function successfully. Traditional methods for exploring these issues are very labor intensive. Use of computer software has enabled quicker (and sometimes more accurate) study models to be generated, explored, and iterated more times in the design time available to you.
SketchUp enables you to draw using a familiar pencil and paper paradigm in a software context. The Mastering 3D Using SketchUp: Essentials One Training course provides students with an excellent choice for beginning to learn to use SketchUp. This course is intended for students with little or no 3-dimensional drawing or SketchUp experience, but who want to start to create 3-dimensional models using SketchUp.
To be successful with learning these topics you should already be able to:
• Define fundamental geometric terms including: polygon, parallel, perpendicular, axes, arc, and array.
• Define 3-dimensional drawing terms including: rendering, field of view, and point of view.
• Demonstrate mouse skills including: double-click, single-click, drag, and right-click (context-click).
* You will need a basic 3-button scroll wheel mouse to use SketchUp efficiently.
Upon completion of these lessons will be able to:
• Create 2-dimensional (2D) geometry in a 3-dimensional (3D) environment
• Create surfaces from lines
• Create surfaces from circles
• Generate surfaces from polygons
• Generate surfaces from arcs
• Demonstrate stickiness of geometry
• Create 3-dimensional geometry
• View a model in 3D
• Create surfaces from lines in 3D
• Demonstrate stickiness of geometry in 3D
• Create geometry with the Push/Pull Tool
• Move entities to manipulate geometry
• Maintain coplanar geometry
• Connect and generate forms
• Lock inferences
• Generate forms quickly
• Restore/Heal a surface
• Create a model, step-by-step
• Mirror a model
• Create an array
• Apply materials
• Create 3D Text
• Import (download) models from the Google 3D Warehouse
• Alter a model using Styles
• Import site information (imagery and topography) from Google Earth
• Position and export models to Google Earth