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Google Sketchup Training Class

 

3d_model2.png In case you haven't heard, Google's Sketchup software is an amazing tool that designers are flocking to.  Sketchup provides all the necessary tools to create a virtual world that you can walk through.  The success to Google's Sketchup, is it's ease of use.  It also has a low learning curve compared to other programs in its class.  With Google Sketchup, you can build everything from basic 3D models to entire scenes with a virtual walk-through.

Learn from Steve Gross, who is a Google Sketchup master.  Steve has put together an amazing 2 day hands-on training course based on the current industry trends,

Topics to be covered will include:

We'll explain the critical SketchUp operating procedures, and use drawing tools to create 3D study models and presentation graphics and animations.

•   Starting a project
•   Project setup
•   Explanation of screen layout
•   Create geometry
•   Organizing your project with layers, scenes, groups and components
•   Display options and Styles
•   Creating 2D graphics
•   Creating animations

sketch-up-training-schedule.jpg


sketchup_interface2.png

Day 1:
Starting a project
Setting up a project preferences
Geographically locate your project
Creating a template
Modeling
Construction
Navigation
Organizatio

Modeling
•  
Using lines, circles, polygons, arcs and surfaces to create 3D shapes
•   Understanding edges and faces and how to avoid common mistakes
•   Scale and precision
•   Push -Pull, move and follow-Me tool
•   Constraining object movemen

Construction
•   Using tape measure
•   Dimensions
•   Protractor
•   Text
•   Scale and precision
•   Using axes

Navigation
•   Zoom
•   Pan
•    Views - Standard and their uses
•   Camera tools - field of view, creating cameras, position camera
•   Making/saving and editing scenes

Organization
•   Layers - what they do and how to use them
•   Making groups and components - what they do and how to use them
•   Scenes - creating, modifying and updating
•   Outliner

sketchup_interface.png 

Day 2:
Developing your project
Advanced modeling
Adding materials
Rendering
Creating animations
Using Google 3d Warehouse
Using Google Earth

Texturing
•  Applying materials
•   Making new materials
•   Adjusting material mapping on faces
•   Mapping materials to curved surfaces
•   Editing material

Rendering
•   Applying Styles
•   Editing styles
•   Creating styles 
•   Exporting 2D graphics 

Advanced Modeling
•   Modeling organic objects
•   Intersecting models
•   Using Sections
•   Using the Sandbox tools
•   3D Text
•   Plug-in tools
•   Using Goggle Warehouse
•   Using Goggle Earth
•   Smoothing of faces using both soften smooth edges and the eraser tool
•   Photo match models
•   Using AutoCAD files
•   Exporting models to Photoshop CS4

Animations
•   Making animations from scenes
•  Scenes - Transitions and delays
•   Export settings - frame sizes
•   Frame rates

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