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Color

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Color is an incredibly powerful color correcting software designed for professional colorists that allows you to create stunning Color corrections and effects. These effects are designed to be implemented into Apple's Final Cut Studio bundle. However, it's also easy to re-conform projects that originate as EDLs from other editing environments.

Industry professionals are using Color create complex color correction looks and effects to their productions. Complex Color Corrections are no longer limited to high end post production houses. Anyone who has Color in combination with Final Cut Pro is now able to produce stunning color corrections and effects within their projects.

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Key features that are covered in this class:

  • Primary color correction using three-way color balance and contrast controls with individual shadow, midtone, and highlight control
  • Utilize Curve Controls for detailed color and luma channel adjustments
  • Learn how to add up to either secondary color correction operations per clip with HSL parameters, vignettes, shapes, with the ability to keep separate adjustments inside and outside of each secondary.
  • Color FX node-based effects
  • Pan and Scan effects
  • Motion tracking to animate shapes, masks, and other effects
  • Broadcast legal settings
  • Learn about color-correction specific surfaces

Sending media in and out of Color
Learn how to import and export media to and from Apple Color. This includes learning how Color integrates directly with Final Cut Studio.

Learning the Interface
Explore the various color correction tabs and the basic functions behind them.

Primary and Secondary Color Correction Tabs
Learn the basics behind using curves vs. HSL parameters.

Color Effects
Explore node based editing and compositing techniques to create dynamic color effects.

Using the Geometry Controls
With geometry you can resize, rotate, flip shots a necessary. Learn how to use the shapes tab to create custom masks in conjuction with secondary corrections.

Motion Tracking Tab
Explore the basics of Motion tracking to track your custom effects.

The Render Que
Understanding the process of rendering appropriate media files to either Final Cut Pro or your appropriate DI (Digital Intermediate) interface.

 

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