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Media Composer: December 2013 Archives

Learn how to convert a logo into a 3D extruded object by using a combination of Avid FX and Avid Media Composer.

final_3d_logo.png

If you are an owner of Avid Media Composer, this is an excellent tutorial, because it will demonstrate how to create a 3D logo out of any graphic that contains an alpha channel.

play_avid_tutorial.png

To start, edit a graphic that contains an alpha channel into an Avid Sequence.

Then navigate to the project window and click on the purple effects tab.

Look for the title-matte effect located within the Avid FX category.

Avid_FX_Title_Matte.png

Drag the title matte effect onto the clip you’ve placed on V2.

Then make sure the track indicator is turned on, and press the effect mode button.

The effect editor window will appear.

Launch Avid FX.png

Navigate to the window and choose show vector trace palette.

This will bring forward the options window.

Click on the Vector Trace tab and set the trace channel to alpha.

Then go ahead and close the options tab.

Vector_Trace_Channel.png

Now, click on the Preview Track button for the Video 1 logo track.

Avid FX Preview Track.png

If you do not see the Avid FX toolbar, press Command 6 to bring it forward.

Then, select the Vector Trace button from the toolbar.

 Hold down the option + shift keys and draw a lasso around your logo.

When you let go of the mouse button, a spline track will be created and the logo should now to be traced within a red line around it.

Now close the tab for the Preview Window.

Set Vector Area.png

Navigate back to the timeline window, and change the spline track from 3D line art to 3D extrusion.

This will create a 3D object from your logo.

3D_Spline_Object.png

Navigate to the controls tab window and adjust the Y spin parameter so the logo is partially on its edge.

spin_3d_logo.png

Then, click on the extrusion tab to adjust the amount of extrusion.

 Next, click on the textures tab.

 Click the check box to activate the front texture.

 The front texture should fill itself from the original graphic that is on  V1.

Activate_Front_Texture.png

For an added effect, navigate to the filters menu and choose Lights – Rays Puffy.

Change the apply mode for the rays from in-front to behind.

Then go ahead and increase the ray Length.

Lights_Rays.png

And finally, you won’t need the original graphic that’s on V1 anymore, you can go ahead and delete it.

Delete Track.png

When you’re done, press the Apply button in the lower right corner of the Timeline window.

This will take you back to Avid Media Composer. 

Click on the render button to render the effect.

Render Effect.png

Okay, that’s it, check it out!

For other great tips like this or to enroll in a certified Avid Media Composer training course, visit GeniusDV.com

This is one of the most powerful editing functions within Avid Media Composer.  If you haven't used this function before, I promise you, it will improve your editing efficiency.

Before I begin, if you find this tutorial useful, please comment or share it with others. 

replace function.png

   This replace edit function is hidden, so I recommend that you map it to a keyboard shortcut, which is explained in the video below.

play_avid_tutorial.pngNavigate to the project window and click on the settings tab.  Double click on the keyboard settings.

mapping_keyboard_settings.png

This will bring forward the keyboard layout window.  Because of commercially available specialized keyboards, you may want to leave main default keyboard layout in its original configuration. However, there are some blank keys that are empty.  By default, the first set of function keys will be empty. 

You can also set your own keyboard settings that are unique to a user profile. To do this, click on the user profile menu at the top of the project window, and select the appropriate user.

Create_New_User_Profile.png

This is also where you can export your user profile if you need to take your keyboard settings with you to put onto another system.

Okay so now, navigate to the tools menu and choose command palette.

The command palette contains a list of Media Composer functions that can be mapped to the keyboard.

You can also hold down the shift key which will give you another keyboard area with additional empty spaces.

command_palette.png

  • Click on the edit tab within the command palette window.
  • Look for the blue replace arrow and map it to the F2 key.
  • Then look for the add-edit function, and map it to the F3 key.

map_blue_replace_ function.png

Now click on the other tab.  Another function that I recommend you map to your keyboard is the match frame function.  

Also, if you decide you want to erase a mapped function from the keyboard, drag the blank icon and drop it onto a key.

keyboard_blank_match_frame.png

When you're done mapping your keyboard, close the keyboard and command palette windows.

Now a quick side note, especially for Mac OS X users who have an aluminum style keyboard. 

  • Navigate to the Apple menu in the upper left and select system preferences. 
  • Click on the keyboard settings.
  • Make sure the function keys are set to standard function keys, Otherwise the function keys will not work for the keyboard shortcuts.

standard_function_keys_mac_osx.png

Now, back within Avid Media Composer,  navigate to the timeline window and turn off the sequence track indicators for A1 and A2,  and turn on V1 track.

Play through the sequence and press the F3 key to the audio beat.  The add edit marks will appear after the position indicator stops.

add_edit_function.png

Once that's done, you can use the replace function to replace the empty segment areas with different clips.  The replace edit function can also be found by tearing off this tool bar from within the composer window.

fast_menu_composer_window.png

But remember we mapped the replace edit function to the F2 Key.  Now, the replace edit function has a special property.   It does not require in and out points.  It will automatically fill a clip segment area within a sequence for you. It uses the position indicators within the source and timeline windows as a sync position.

So by parking in the middle of any of these segment areas, and by parking in the middle of the source window, you only need to press the F2 key to make the replace edit.

replace_edits.png

The main trick to this editing method is to make sure you have enough media to the left and right of the position indicator within the source window to fill the segment area.

So now, by repeating this process, you can quickly create a montage of clips that go with the beat of the music.

Okay, fantastic!  Now you have the basics of mapping the keyboard to improve your editing efficiency.

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about.this

This page is a archive of entries in the Media Composer category from December 2013.

Media Composer: November 2013 is the previous archive.

Media Composer: January 2014 is the next archive.

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