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SketchUp is a great building design tool and with an understanding of few simple tools within SketchUp, it is also a great landscape design tool as well. Landscape design typically deals with plants and terrain. Modeling plants and terrain in SketchUp is simple enough but SketchUp is a surface modeler which means that when you use plants and terrain and if done incorrectly, your model can quickly become unmanageable. In this class you will learn the do's and don't of landscape, how to create faceme components for reduced polygon counts, using the Sandbox tool to create terrain, efficiently using AutoCAD files and the advanced feature of importing and exporting your project to Google Earth.

This class is part of GeniusDV's 2 day SketchUp Training course. *If you do not see our course schedule below, it's probably being blocked by a firewall. Please call 866-566-1881 for course schedule.

SketchUp 2-Day Training Class
Enrollment Fee: $795.00 (9am - 5pm each day)
Date(s)
Name of Student Enrolling


Prerequisite for this class:
Due to the complexity of the information that is covered in Advanced Landscape course, please review the course descriptions for Essentials One and Essentials Two courses and the SketchUp Advanced Skills course prior to enrolling in the Advanced Landscape course. These classes are not necessary prior to enrollment in SketchUp Advanced Landscape course, but due to the complexity of information in the advanced class it is highly recommended to be very comfortable with SketchUp before taking this class.

Students who enroll in this course will be eligible to receive 3 Continuing Education Learning Units (AIA - The American Institute of Architects), (ASLA - American Society of Landscape Architects)

Overview:
Visualizing and communicating spaces in three dimensions is critical to the
success of the design of architectural spaces. The interplay of light, color, space
and form make exciting spaces function successfully. Traditional methods for
exploring these issues are very labor intensive. Use of computer software has
enabled quicker (and sometimes more accurate) study models to be generated
and explored.

Successful integration of modeling software within a design-related practice
hinges on how well the computer information can be used, not only inside
the computer (to other software packages), but also outside the computer to
communicate to clients and review agencies. The output from your SketchUp
computer models may be rendered in many different ways; from straight
computer printouts using Styles, to raster images for retouching with photo
editing software, to vector polygon graphics reworked with illustration software,
to producing accurate perspective underlays for developing hand renderings.

Course Objectives:
Landscape Design is a discipline that encompasses many workflows that result
in designs ranging from human-scale site fixtures to regional masterplans.
While many of these designs can be created from scratch, often AutoCAD files,
surveyor data, hand renderings, and existing photography are all incorporated in
the design process as well as the end result. Expressing all this information in
three dimensions will greatly facilitate communication of the design to others.

To be successful in this course, you should already be able to:
• Demonstrate proficiency with a standard three-button mouse in the Windows environment.
• Demonstrate proficiency navigating within a SketchUp environment.
• Understand "Click-Release-Click" and "Click and Drag" methods when using SketchUp tools.
• Be able to create linear and radial arrays within SketchUp using the Move/Copy tool.
• Have a basic understanding and ability to navigate in Google Earth.

* You will need a basic 3-button scroll wheel mouse to use SketchUp efficiently.

After completion of this course, you should be able to:
• Create custom face-me plant material from image files.
• Reload and Replace components.
• Import and Export your SketchUp model to and from Google Earth.
• Utilize various plug-ins and ruby scripts such as "drop.rb" and "SimplifyContours.rb".
• Model terrain utilizing functions of the "Sandbox" tools.
• Understand advanced techniques working with large files including the "Hide Rest of Model" feature when editing components.
• Import file types from other software packages including AutoCAD, ArcGIS, and Adobe Photoshop